Horizon Interactive Awards Logo
BEST ENTERTAINMENT


 

Code and Theory
636 Broadway, Suite 714
New York, NY 10012

www.codeandtheory.com

WINNING PROJECT:
Mark Ecko's Getting Up: Contents Under Pressure
www.atari.com/gettingup

 

As the 2006 competition draws to a close, I look back on the outstanding entry field in awe. Simply put, I am blown away at the level of work that is out there and how designers and developers continue to reinvent new ways to use technology to achieve their marketing and communication goals. As a tribute, we conducted interviews to share more information about the winning individual or firm responsible for creating the best of category entries in the 2006 competition.

CODE AND THEORY WINNERS INTERVIEW

Q. Give us a background of your company.
Code and Theory creates & develops aesthetically engaging, comprehensive and comprehensible designs — a true marriage of form and function. Code and Theory is a design and software development company that creates solutions to enhance our client’s brand position across all platforms. We offer our clients a wide range of technology to accomplish all goals.

Q. What is your approach to developing interactive media solutions?
We use a collaborative engagement process to identify business requirements, resource needs and capabilities. Once requirements are gathered and approved, we push for creative and innovative solutions while implementing front-end design, back-end management tools, supporting infrastructure, and related database development.

Q. What was the creative inspiration for your winning project?
Getting Up was directly inspired by graffiti culture and the aesthetic of the urban landscape. We aimed to create an interactive experience representing a first person perspective of New Radius, the game’s fictional setting, in a realistic context.

Q. What technologies were involved with making the project?
Original photography, and the usual digital tools: Photoshop, Flash, etc. The custom CMS that drives the content of the site uses PHP and MySQL sending XML to Flash.

Q. What were the biggest challenges to making the project and how did you overcome them?
One of the main challenges of the project was to create a destination to provide news, trailers, and info about the game within a compelling interactive experience. The site’s structure and backend also had to be flexible and support localization of content. The game features tags, pieces, and appearances from real-life graffiti legends so the authenticity of the site’s experience was critical.

Q. Did the project achieve its goals?
Yes. The site established a strong and unique online presence for Getting Up, immersing the prospective gamer in the detailed environment of New Radius well before the game hit shelves.

Q. Where do you / your team turn for creative inspiration?
We looked to our own urban environment, New York City, and its graffiti writers for inspiration. Every detail of the site, from the flicker of lights in the subway to a realistic ATM interface was inspired by life in the city. We tried to translate as much of the grit and decay of the streets into the virtual world we created for Getting Up as possible.

Q. What trends do you see in interactive media production today?
We see an increased focus on highly interactive environments as well as an increased emphasis on the use of video. As high-speed internet access increases, more users are able to access and enjoy video-rich sites, providing interactive media creators even further freedoms in creating exciting online destinations.

Q. What are some of your favorite websites?
Some of our favorite websites are actually the most straightforward from an interface perspective. Flickr and YouTube changed the way we thought about sharing photos and video on the web, and the redesign of The New York Times website stands out for simplicity and information clarity.

Q. What projects are you working on now?
Currently we are working on a complete redesign of Ecko.com, various projects for Microsoft and Viacom, Charlierose.com, and a number of video sites utilizing Brightcove technology.